DayOne:
Basic design
Design history, examples, great ads. Discussion.
Review relevant software and hardware.
Page layout basics including:
Margins, white space
Contrast vs. balance
Focusing the reader's eye.
In-class hands-on assignment.
DayTwo:
Typography, words
Styles of typography including:
Swiss design, Helvetica, the grid.
American typography: Look, Esquire, Rolling Stone, Wired, Men's Health, Volkswagen, CBS, Herb Lubalin, classic and circus posters. Decorative typography.
How to convert a typeface into a logotype.
How to mix and space typefaces.
In-class handson exercise modifying letterforms.
Great typography, examples, discussion.
Principles of copywriting.
The one word everyone wants to use and should never use.
Style <<tags>> from word processor to page layout application.
Inclass handson exercise with headlines.
Inclass handson exercise with body copy.
Spell-checking, proof reading [sic] your copy.
Review hands-on assignment.
DayThree:
Design management
Working in creative teams.
Collaboration vs. Consensus.
How to remain objective (discussion). And the profound advantage of not caring too much.
How to buy art, illustration, photography.
How to work with a freelancer.
How to buy printing.
Review homework assignment.
DayFour:
Advanced design
Marketing and design.
Positioning. Bottom-up marketing. Guerrilla marketing. Branding.
Art direction vs. design.
New wave and freeform design.
Review more demanding assignments.
DayFive:
Thinking like a designer,
or, Prepress
As a management person, you may be asked to supervise or even produce desktop-published visual material for your company.
It can be a far cry from giving an assignment to a professional and critiquing their work,
to having a hands-on involvement with projects you write or design yourself.
When this course is over, the busy executive will be well on the way to being able to efficiently write, design, and produce effective desktop publishing projects.
(But he or she may not always decide that that's the best course of action.)
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